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- Events on March 11, 2014
Build Brighton 3D Printing Group
From: 6:30 pm
to 9:00 pm
Description: A meetup for 3D printing enthusiasts to get together and discuss anything 3d printing related. Share tips and tricks and solve printing problems.
This Tuesday is the third 3d printer group and we have a great speaker this week.
Steve Carpenter is a professional toy designer who uses a 3D printer as part of his design process.
Steve will walk us through the process he followed in designing and developing one of his fantastic robot toys.
- Events on March 13, 2014
From: 7:30 pm
to 11:00 pm
Description: We'll be open for the evening. Feel free to pop in and see what we're about.
- Events on March 15, 2014
Build Your Own Hand Held Games Console workshop
From: 11:00 am
to 2:00 pm
Description: In this workshop we’ll provide everything you need to make your very own hand held games console! This build-it-yourself kit is based around an 8x8 LED display matrix and comes ready to play our own minimal take on a whole pile of classic games, including Space Invaders, Breakout, Pacman, Connect4 and Memory. It even has sound!
This is a basic to medium complexity soldering workshop suitable for adults and older children (under-16s must be accompanied by a parent or guardian). The workshop includes everything you need to build your games console - even the batteries! We’ll also supply the tools and guide you through the build.
You can also program your own games for your new console using the popular and open source Arduino development environment (which can be downloaded for free). All attendees will receive a free USB programmer that can be used to reprogram your games console. You’re welcome to bring your laptop along to the workshop if you’re interested in programming your own games, and we’ll help you get set up. Or if you just want to play the games that come bundled with the console, that’s fine too!
This workshop is great for all levels, from electronics newbies right up to those who are experienced using Arduino and are interested in designing customised gadgets. Maybe you just want a geeky toy you made yourself – its all cool.
Tickets cost £45 and are available here: https://www.eventbrite.co.uk/e/build-your-own-hand-held-games-console-tickets-10639473953
We are here
Rodhus Studios (back entrance)
Author Archives: Chris Holden
Steve challenged us to have a demonstrable working board game by the next BuildBrighton Open Night. While we probably won’t have the full RF-to-UART-to-Ethernet part working, it would be nice to at least build an interesting looking board from a few di… Continue reading
Having got one board section working, we got straight to work soldering up a second one, to see how the two would interact with each other.All our board sections share a common serial tx (transmit) line, so we had to make a slight change to the firmwar… Continue reading
It’s been a long time coming, and we’ve had to make yet more revisions to our final design (strobing multiple connected sensors in a keypad type arrangement didn’t work either!) but we’ve finally managed to get a positive result with our digital board … Continue reading
It was a particularly busy night at BuildBrighton, last night. Not just in the number of visitors (it was great to see so many people hanging out though, with both the main areas and the workshop filled with people all hanging around, talking nerd) but… Continue reading
After a few hours down at the BuildBrighton Hackspace last night, we managed to get a few pcbs (and mdf top layers) etched and cut out. As ever, it wasn’t all plain sailing, but we got there in the end! (well, sort of)The first thing to do was to etch … Continue reading
It’s been a long time since we first came up with the idea of a digital board game, and dismissed hall effect sensors as too expensive. But here we are, months and months down the line, and we’re no really much further on.We’ve tried different ways of … Continue reading
Having visited the BRT Group in Hove this dinnertime, it was time to put Steve’s theory to the test. Our latest design allows for small holes between two PCB pads, into which we’ll drop our ball bearing, bridging the contact, and informing our controll… Continue reading
Following an exchange of comments on a G+ thread, Steve seems quite insistent that the current method (magnet pulling a piece of metal off two contacts) should work. After all, a tilt switch is just a ball bearing that balances on three or four pins, a… Continue reading
Steve came up with a great idea yesterday: copper washers!Copper is a number of times more conductive than stainless steel (or even zinc, as we’re not sure if any of our many different washers are electroplated steel) so it makes sense that copper wash… Continue reading
This board game designing is harder than you’d think. Not creating an actual game, just getting the mechanics of tracking pieces around a board with electronics. It’s proving quite difficult!Our inspired idea, using washers which drop into place and ar… Continue reading