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- Events on March 11, 2014
Build Brighton 3D Printing Group
From: 6:30 pm
to 9:00 pm
Description: A meetup for 3D printing enthusiasts to get together and discuss anything 3d printing related. Share tips and tricks and solve printing problems.
This Tuesday is the third 3d printer group and we have a great speaker this week.
Steve Carpenter is a professional toy designer who uses a 3D printer as part of his design process.
Steve will walk us through the process he followed in designing and developing one of his fantastic robot toys.
- Events on March 13, 2014
From: 7:30 pm
to 11:00 pm
Description: We'll be open for the evening. Feel free to pop in and see what we're about.
- Events on March 15, 2014
Build Your Own Hand Held Games Console workshop
From: 11:00 am
to 2:00 pm
Description: In this workshop we’ll provide everything you need to make your very own hand held games console! This build-it-yourself kit is based around an 8x8 LED display matrix and comes ready to play our own minimal take on a whole pile of classic games, including Space Invaders, Breakout, Pacman, Connect4 and Memory. It even has sound!
This is a basic to medium complexity soldering workshop suitable for adults and older children (under-16s must be accompanied by a parent or guardian). The workshop includes everything you need to build your games console - even the batteries! We’ll also supply the tools and guide you through the build.
You can also program your own games for your new console using the popular and open source Arduino development environment (which can be downloaded for free). All attendees will receive a free USB programmer that can be used to reprogram your games console. You’re welcome to bring your laptop along to the workshop if you’re interested in programming your own games, and we’ll help you get set up. Or if you just want to play the games that come bundled with the console, that’s fine too!
This workshop is great for all levels, from electronics newbies right up to those who are experienced using Arduino and are interested in designing customised gadgets. Maybe you just want a geeky toy you made yourself – its all cool.
Tickets cost £45 and are available here: https://www.eventbrite.co.uk/e/build-your-own-hand-held-games-console-tickets-10639473953
We are here
Rodhus Studios (back entrance)
Category Archives: fpga
Here’s an interesting little development board, recommended to us by Jason from BuildBrighton. It’s an ARM-based dev board, from those cool kids at Farnell, called the PSoC4 Pioneer Kit (or the CY8CKIT-042 for you part-number junkies). It’s an Arduino sized/shaped dev board, is Arduino shield-compatible but with an ARM processor and costs just £16+VAT!
It comes in a lovely fatter-than-usual DVD case, with mini usb lead and – bizarrely – about four or five little jump leads in a bag. Software is downloadable from http://www.cypress.com/go/cy8ckit-042
What’s really exciting is that the processor alone is available for an amazing £1.58 each (in multiples of ten). That’s almost as cheap as even the lowest 8-bit PIC microcontroller we use – and much cheaper than the 18F2455 chips we’re so keen on using for their USB capabilities.
But it’s not just a souped-up usb-capable PIC…. it has up to 6 FPGA modules – meaning you can program what the hardware peripherals actually do: need 6 uart/serial ports on your next device? No problem!
What got us talking about these was CNC Paul’s need for a number of quadrature encoders for servo-motor drives on his CNC design. We’re still not 100% sure why these are so much more awesome than stepper motors, but he’s insistent that servo motors are the way to go and that steppers are just sooooo last year. Which means we need to be able to drive the things which means decoding super-fast high-speed quadrature encoded signals.
So far we’ve only seen the introductory video, but it was enough to encourage us to buy three of these little beauties – one for me, one for Steve, and one for CNC Paul (Jason already has one, and has a couple of days development head-start on the rest of us!)
The software is already in our download queue and hopefully we’ll get a few hours spare to play with it tomorrow and see what the examples are like….